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Manhunter 2: San Francisco : ウィキペディア英語版 | Manhunter 2: San Francisco
''Manhunter 2: San Francisco'' is a post-apocalyptic adventure game designed by Barry Murry, Dave Murry, and Dee Dee Murry of Evryware and published in 1989 by Sierra On-Line. It is the sequel to ''Manhunter: New York'', developed by the same authors. The rights to Manhunter are currently held by Activision following their acquisition of Sierra's intellectual property in 2008. ==Plot== The game continues the story depicted in ''Manhunter: New York''. The game begins with the player, piloting an Orb ship in pursuit of the antagonist Phil Cook, crash-landing in San Francisco. Another manhunter on the ground is killed in the crash, so the player assumes his identity. As the gameplay progresses, the player learns of an organized resistance, experiments that have created mutant slaves, and the goal of the malevolent Orbs. The game reaches its climax at the end when the player is on the verge of catching Phil Cook who escapes in an Orb Ship with the player hangs on to the outside, flying off towards London where the third and final game is to take place.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Manhunter 2: San Francisco」の詳細全文を読む
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